The primary goal of the project is to provide a way for Java developers to get access to resources that are otherwise unavailable or poorly implemented on the existing Java platform. It further provides access to controllers, steering wheels and joysticks in a platform-neutral way. It exposes high performance cross-platform libraries commonly used in developing video games and multimedia titles, such as Vulkan, OpenGL, OpenAL and OpenCL. The Lightweight Java Game Library (LWJGL) is an open-source Java software library for video game developers. Initial release4 February 2007 13 years ago() This article Please improve this by adding secondary or tertiary sources. If notability cannot be established, the article is likely to be merged, redirected, or deleted. The topic of this article Please help to establish notability by citing reliable secondary sources that are independent of the topic and provide significant coverage of it beyond a mere trivial mention.
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